The long awaited and highly anticipated reveal trailer for the first Elden Ring DLC has finally dropped.
Elden Ring: Shadow of the Erdtree was announced last February, but little had been disclosed about the expansion to 2022's Game of the Year until yesterday's reveal.
Elden Ring : Shadow of the Erdtree Reveal Trailer
In terms of story, the big boss of the upcoming game appears to be a character by the name of 'Messmer the Impaler', and we will also be getting answers as to what has become of demigod 'Miquella'.
The trailer also shows multiple bosses to be found in the 'Realm of Shadow', and it looks as though the action-role playing game will also be an open world.
It has also been confirmed that the story is based on lore written by George RR Martin and - similar to prior releases from developers FromSoftware - that the DLC can be accessed in game through Miquella's cocoon.
The game is set for release on June 21 and is available for pre-order on Steam for €39.99.
In the Land of Shadow, Miquella awaits the return of his promised Lord.
Pre-order #ELDENRING Shadow of the Erdtree: https://t.co/X4NyBsLYRC pic.twitter.com/8RTCCxFYUa
— ELDEN RING (@ELDENRING) February 21, 2024
Elden Ring Shadow of the Erdtree is FromSoftware's "Largest expansion ever."
- Based on lore written by George RR Martin prior to the game's release.
- 10+ new bosses
- 8 new weapon types
- Boss equal in difficulty to Malenia
- Will contain a Poison Swamp pic.twitter.com/c6Gt8aoeWp— Ziostorm (@Ziostorm1) February 21, 2024
We’re fucking back.#EldenRing#FromSoft#FromSoftware #ShadowoftheErdtree pic.twitter.com/FtNP9TzMwe
— BingalingDaDream (@ThisIsBing007) February 21, 2024
FromSoftware's boss, Hidetaka Miyazaki, had the following to say about the game:
"As for George Martin's involvement, essentially it is the same as it was with the base game.
"The DLC Shadow of the Erdtree is based on one part of that original mythos that he penned for us. It's not a brand new mythos that he's written specifically for Shadow of the Erdtree, he has not created something new which informed the design of the DLC. It's simply another part of the original story that we thought fit to tell as a new expansion."
"This time, we wanted to go more in depth and bring a denser and richer level design, which brings these types of layout together a little more seamlessly.
"There of course will be large open areas, there of course will be legacy dungeons, but we've also experimented with something a little more in-between these as well to bring a more diverse gameplay experience."